This is something that has been plaguing me since I started playing TS3. Attraction scores. You guys know how much I used to love using them in my TS2 stories, and how useful they are as a numerical representation of something that is otherwise pretty intangible—human compatibility.
Well in TS3, attraction is pretty much useless. For some reason, all of my Sim couples chart a 10/10, and they roll pretty much zero wishes to indicate any preference for one romantic choice over another. And though I know TS4 is coming along in a few more months, I don't have much confidence that the attraction system there will be any better, at least not to start. And I won't be playing it in any real capacity from the beginning anyway, because I like to wait until there are a few EPs out. So I'm going to be sticking with TS3 for a little while here, and I'd like to make this work for me.
I've been working on a little project. It requires a basic set of calculations using traits, aspirations, and zodiac, which are factors taken from both TS2 and TS3, because I do note both for each of my Sims. Because of that, perhaps this system will be completely useless to anyone but myself. But if any of this is useful to you at all, by all means, feel free to mix it up and use it!
about & author’s note || the residents || Lake County Map || there's only one story here --> 2085: a rebel yell
Showing posts with label LH stuff. Show all posts
Showing posts with label LH stuff. Show all posts
let there be lights in the firmament of the heavens...
Revised stars. I am very happy with them this time. They are so tiny and twinkly and perfect!
If you've been using the default game stars for a while (which look like snow to me, lol!), these might be hard to get used to at first. But once you get used to them, they are so brilliant! Especially when zoomed out a bit. They are made to approximate the way RL stars look to the naked eye... well, from a remote location at least. You probably wouldn't see even this many stars over a city IRL, but you know, artistic license. ;)
In this revision, I have made them even smaller, and managed to fix the stretching thing that was going on.
Note, I have a "darker nights" mod in my game, but I have been told these work without lighting mods too.
If you've been using the default game stars for a while (which look like snow to me, lol!), these might be hard to get used to at first. But once you get used to them, they are so brilliant! Especially when zoomed out a bit. They are made to approximate the way RL stars look to the naked eye... well, from a remote location at least. You probably wouldn't see even this many stars over a city IRL, but you know, artistic license. ;)
In this revision, I have made them even smaller, and managed to fix the stretching thing that was going on.
Note, I have a "darker nights" mod in my game, but I have been told these work without lighting mods too.
(click pictures for bigger)
LH stuff: replacement starry sky
So these are my stars. I can't remember if I've even shared a picture of them before. When I made them, I wanted some that were smaller, more like TS2 stars were, and more realistic. These are a bit more plentiful than what you would see with your own naked eye, but they're a lot less plentiful than the default Sims 3 sky.
Depending on the angle though, sometimes they look more stretched out and skewed (see 2nd picture). The sky map mystifies me. It's not a solid texture like the TS2 sky map was. In TS3 it gets all segmented and thrown around randomly, like a kaleidoscope.
life and death ROS
I don't know why I decided to do this, lol! Somehow I got it in my head to write up a health roll. Some of the other Simmers I follow have health rolls too, but I wanted mine to be more random, so that it would affect not only elders, but Sims of all ages. I've tried to make the list balanced between both positive and negative scenarios.
Sims will roll on their birthdays at specific ages, and then I'll have to work that scenario into their story at some point before their next roll is due. The standard ages are: birth, 20, 30, 40, 50, 55, 60, 65, 70, 75, 80, and then every even-numbered birthday after 80. The idea is that over a lifetime of play, the Sim/character will have built up a health history that may be a good or a bad one - one that may lead to their death, or one that will have no impact until they ultimately die of "old age".
The rolls are pretty independent of character traits, though some will have exemptions. For example, a lucky character cannot die in a plane crash. Mostly, some traits will incur either more or less frequent rolls during their lifetime.
Trait specific frequencies:
- Clumsy, Couch Potato, Daredevil, and Unlucky Sims will have to roll every 5 years, from birth through age 80, then every 2 years after that.
- Adventurous, Light-Sleeper, Loser, Party-Animal, Over-Emotional, and Slob will roll every 10 years, from birth through age 40, every five years from 40-80, and every 2 years after that.
- Athletic, Disciplined, Eco-Friendly, Green-Thumb, Heavy-Sleeper, Lucky, Neat, and Vegetarian Sims will roll at birth, age 20, 40, 60, and 80, then every five years after that.
If a Sim rolls something they are not eligible for, either by being too young or being the wrong gender, the effect is neutral for that roll year.
The list looks like this:
Sims will roll on their birthdays at specific ages, and then I'll have to work that scenario into their story at some point before their next roll is due. The standard ages are: birth, 20, 30, 40, 50, 55, 60, 65, 70, 75, 80, and then every even-numbered birthday after 80. The idea is that over a lifetime of play, the Sim/character will have built up a health history that may be a good or a bad one - one that may lead to their death, or one that will have no impact until they ultimately die of "old age".
The rolls are pretty independent of character traits, though some will have exemptions. For example, a lucky character cannot die in a plane crash. Mostly, some traits will incur either more or less frequent rolls during their lifetime.
Trait specific frequencies:
- Clumsy, Couch Potato, Daredevil, and Unlucky Sims will have to roll every 5 years, from birth through age 80, then every 2 years after that.
- Adventurous, Light-Sleeper, Loser, Party-Animal, Over-Emotional, and Slob will roll every 10 years, from birth through age 40, every five years from 40-80, and every 2 years after that.
- Athletic, Disciplined, Eco-Friendly, Green-Thumb, Heavy-Sleeper, Lucky, Neat, and Vegetarian Sims will roll at birth, age 20, 40, 60, and 80, then every five years after that.
If a Sim rolls something they are not eligible for, either by being too young or being the wrong gender, the effect is neutral for that roll year.
The list looks like this:
Jacob, Julia, Quinn, for download...
Sorry about the wait! Here are the grown-up kids our winners chose for download! :)



CC Notes:
Jacob:
outfit by Bunnylita; hair by HystericalParoxysm/Alfred; skin and eyes are defaults and will look different according to your game.
Julia:
skintone by Lyholy; outfit by Sentate; hair by Newsea/Fainiel; eyeshadow by Bruno; lipstick by Zoej
Quinn:
skintone by Lyholy; eyes by Helaene, outfit by Sentate; hair by Nouk/Simgaroop; makeup by Helaene, Bruno.
LH stuff: Lakeside Shopping Center (TS2)


This is a 2-story suburban shopping center/mall (on a 3x5 lot). The bottom floor is furnished except for one store. The top floor is accessible, but empty.
how to modify an aging mod, and updates on real-time pregnancies/aging...
My Mods:
I'll link to these first in case anyone wants to just swipe my mods and not bother with the tutorials. ;)
These are tested with all EPs except Supernatural. Though I imagine they'd work just fine anyway.

LH Real-time Aging Mod V.1
S: 1 SimDay = 1 year
M: 1 SimDay = 1 half-year (2 halfs/year)
N: 1 SimDay = 1 season (4 seasons/year)
L: 1 SimDay = 1 month (12 months/year)
E: 1 SimDay = 1 day (360 days/year)
LH Real-time Aging Mod V.2
S: 1 SimDay = 1 yr.
M: 1 SimDay = 1 season (4 seasons/year)
N: 1 SimDay = 1 month (12 months/year)
L: 1 SimDay = 1 fortnight (24 fortnights/year)
E: 1 SimDay = 1 week (48 weeks/year)
* aging mods are modified from a realistic aging mod by Absimilard at MATY (original - not mine).
And then you'll need preggy mods for your new timespan, so I have those here too:
LH Real-time Pregnancy Mods to match any one of those lengths above.
LH 36-day pregnancy
update, 6/26/17: sorry, I guess 4shared closed my old TS3 account. I reuploaded what I had installed in my own game, which was v.2 of my aging mod, and the 36-day pregnancy. Sorry, that's all I had saved from my TS3 stuff. But if that's not to your liking, I guess you can modify it by using the notes below.
First off:
This assumes a very basic knowledge of s3pe. Like, enough to open a file and commit your changes, lol! If you worked with SimPe at all in Sims 2, you'll be good to go. If not even, this shouldn't be too hard to figure out.
With modding the aging mod, I figure it's not the modding part that's difficult, so much as which numbers to use.
On Modifying an Aging Mod:
The first thing to do in modding your own aging mod is decide the how short/long your lifespans will be in relation to each other. In the big picture. These are calculated in Sim-days.
Now get yourself a notebook and a sturdy calculator. For real, you need the calculator. I was *awesome* at advanced math in high school, and I had to force my brain around this one.
(But then, you know, it's also been a little while since high school, lol!)
I'll link to these first in case anyone wants to just swipe my mods and not bother with the tutorials. ;)
These are tested with all EPs except Supernatural. Though I imagine they'd work just fine anyway.

S: 1 SimDay = 1 year
M: 1 SimDay = 1 half-year (2 halfs/year)
N: 1 SimDay = 1 season (4 seasons/year)
L: 1 SimDay = 1 month (12 months/year)
E: 1 SimDay = 1 day (360 days/year)
LH Real-time Aging Mod V.2
S: 1 SimDay = 1 yr.
M: 1 SimDay = 1 season (4 seasons/year)
N: 1 SimDay = 1 month (12 months/year)
L: 1 SimDay = 1 fortnight (24 fortnights/year)
E: 1 SimDay = 1 week (48 weeks/year)
* aging mods are modified from a realistic aging mod by Absimilard at MATY (original - not mine).
And then you'll need preggy mods for your new timespan, so I have those here too:
LH 36-day pregnancy
update, 6/26/17: sorry, I guess 4shared closed my old TS3 account. I reuploaded what I had installed in my own game, which was v.2 of my aging mod, and the 36-day pregnancy. Sorry, that's all I had saved from my TS3 stuff. But if that's not to your liking, I guess you can modify it by using the notes below.
*** On How to Modify Aging and Preggy Mods ***
First off:
This assumes a very basic knowledge of s3pe. Like, enough to open a file and commit your changes, lol! If you worked with SimPe at all in Sims 2, you'll be good to go. If not even, this shouldn't be too hard to figure out.
With modding the aging mod, I figure it's not the modding part that's difficult, so much as which numbers to use.
On Modifying an Aging Mod:
The first thing to do in modding your own aging mod is decide the how short/long your lifespans will be in relation to each other. In the big picture. These are calculated in Sim-days.
Now get yourself a notebook and a sturdy calculator. For real, you need the calculator. I was *awesome* at advanced math in high school, and I had to force my brain around this one.
(But then, you know, it's also been a little while since high school, lol!)
space wallpaper...
I just felt like making wallpapers! ;)

Another one based on the New Year's story, but with a different image and excerpt.
Sorry, I couldn't do a large screen size version this time, because the original was taken on my laptop (1280-screen), and I didn't want to stretch it and make it all gross. It does look nice centered on black though, if you want to do it that way.
LH Space Screen 1280 x 800
LH Space Screen 1024 x 768
Happy wallpapering! :D

Another one based on the New Year's story, but with a different image and excerpt.
Sorry, I couldn't do a large screen size version this time, because the original was taken on my laptop (1280-screen), and I didn't want to stretch it and make it all gross. It does look nice centered on black though, if you want to do it that way.
LH Space Screen 1280 x 800
LH Space Screen 1024 x 768
Happy wallpapering! :D
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